Niels van Diermen
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This video is a fly through of a VR game made in Unreal Engine 4 for Side Effects Software. The city is procedurally generated using the new Houdini Engine for Unreal and fully playable using the Oculus rift DK2. 

Software Used: Houdini 15, Houdini Engine for Unreal, Unreal Engine 4, Substance Designer.

Also view-able with Google cardboard on Android!

For more information about the city tool:
https://www.youtube.com/watch?v=dXN3AEQs0A4

Mat Suarez - http://MatSuarez.blogspot.com
Niels van Diermen - http://nielsvdiermen.com
Miranda Bradley -  http://www.mirandamation.com/

Special thanks to Michael Allar for creating the 360 plugin.
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Алена Кочетыгова
Long shot is attractive , how long did u do it?
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Markland Davis
Markland Davis5 mons ago
Wow, that's a spectacular view of the city! Would like to see more!
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