Niels van Diermen
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This video is a fly through of a VR game made in Unreal Engine 4 for Side Effects Software. The city is procedurally generated using the new Houdini Engine for Unreal and fully playable using the Oculus rift DK2. 

Software Used: Houdini 15, Houdini Engine for Unreal, Unreal Engine 4, Substance Designer.

Also view-able with Google cardboard on Android!

For more information about the city tool:

Mat Suarez -
Niels van Diermen -
Miranda Bradley -

Special thanks to Michael Allar for creating the 360 plugin.
Алена Кочетыгова
Long shot is attractive , how long did u do it?
Markland Davis
Markland Davis5 mons ago
Wow, that's a spectacular view of the city! Would like to see more!