This video is a fly through of a VR game made in Unreal Engine 4 for Side Effects Software. The city is procedurally generated using the new Houdini Engine for Unreal and fully playable using the Oculus rift DK2. Software Used: Houdini 15, Houdini Engine for Unreal, Unreal Engine 4, Substance Designer. Also view-able with Google cardboard on Android! For more information about the city tool: https://www.youtube.com/watch?v=dXN3AEQs0A4 Mat Suarez - http://MatSuarez.blogspot.com Niels van Diermen - http://nielsvdiermen.com Miranda Bradley - http://www.mirandamation.com/ Special thanks to Michael Allar for creating the 360 plugin.