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Chroma Road VR Kaleidoscope Tunnel Journey. 
      I recently have been practicing with Red Giant's Trapcode plug-ins for After Effects. I came across a technique to create psychedelic kaleidoscope motion graphics with the Tao plug-in. Because this renders in 3D I naturally thought that it would be interesting to render it in 360 VR. I hope you find it interesting. 

     Personally I am not entirely happy with the pixel distortion and am going to continue testing how I can get a truly crisp render. I believe it has to do with my original composition settings before VR conversion and  the 8 bit limitation of the "find edges" effect.
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