< img src="//bat.bing.com/action/0?ti=5858059&Ver=2" height="0" width="0" style="display:none; visibility: hidden;" />
1510
Views
"Blade Runner Scene" in VR360 (Deferred Render method) by Fabrice Bourrelly, belonging to the webinar: "Unreal Engine for Architecture - VR for Design Review" of Epic games.

+Info: https://epicgames.lpages.co/archviswebinar5/
Official Recording: https://app.webinarjam.net/r/3/0/replay/37781/76305318e4/0/170496152
Replay: https://youtu.be/00MiykurkQQ

#3D, #VR, #VR360, #UE4, #Unreal, #UnrealEngine, #EpicGames, #RealTime, #ArchViz, #NVIDIA, #Ansel,
Comments
0/500

Hey! What do you think of this video?

Be the first one to write down comments!

More