How To Create 360° Renderings Using 3DS MAX for VR
After you’ve built your design in 3DS MAX(Autodesk), you are only a few steps away to create a 360° panorama! If you are an absolute beginner to 3DS MAX, you can find many basic creator guides to your subject of interests online, and Autodesk’s made a basic official guide here.
The following steps are distilled from an official guide by Autodesk, you can also skip to the video at the end of this article.
Step One: set the virtual camera at a desired (central) position
- the camera height is advised to be at eye level for viewer’s comfort
- point the camera to the most interesting view
Step Two: configure your render setup
- 2 : 1 (Width : Height) Ratio
- For a reasonable quality, make sure it’s at least 6000:3000 resolution (VeeR currently supports up to 8K, which will be upgraded to 16K in early 2018)
Step Three: render (higher the resolution, longer the rending time)
You can upload your work to VeeR.TV to view on Web, Mobile App, or with a VR goggle setup.
Here is the complete video on this matter:
Dawei is responsible for consuming half of the coffee at VeeR HQ. Reach him at firstname.lastname@example.org.