Behind The Scene

3D Tilt Brush Artist Kab Age: The Most Strange and Beautiful Things Come out of My Subconscious

23 Dec , 2017 Behind The Scene    Mina Bradley

3D Tilt Brush Artist Kab Age: The Most Strange and Beautiful Things Come out of My Subconscious

Kab Age had been casually dabbling in 360 stereoscopic content using Blender, before he started creating Tilt Brush art for HTC Vive users approximately a year ago. The intersection of his artistic pursuit and inquiries into new technologies was nothing short of a miracle. In February 2016, he quickly taught himself to paint in acrylic after […]

Team New Media Rings In the Future of Virtual Reality Films

21 Dec , 2017 Behind The Scene    Mina Bradley

Team New Media Rings In the Future of Virtual Reality Films

New Media Ltd. is comprised of an award-winning directing trio specializing in comedy, tragedy, live action, animation, and VR. Their first 360 film, “The Giant”, which became an SXSW selection, follows a girl’s strange journey as she grows endlessly, eventually dissolving into the music of the universe. In a 360-degree animated environment, the story is […]

Jason Sievers, Stop-Motion Animator and Music Video Director Seeking New Ways of Creating 360 Visuals

19 Dec , 2017 Behind The Scene    Mina Bradley

Jason Sievers, Stop-Motion Animator and Music Video Director Seeking New Ways of Creating 360 Visuals

For the past 16 years, Jason Sievers has been making stop-motion animated and live-action music videos as a graphic designer and creative director. Since he purchased his first Ricoh Theta in 2015 and started trying his hand in 360 media, he’s brought his solid knowledge of editing software and workflow, and experience delegating a full […]

10 Best Virtual Reality 360° Short Films!

19 Dec , 2017 Behind The Scene,Others    Dawei Chen

10 Best Virtual Reality 360° Short Films!

Virtual Reality (VR) film has seen tremendous growth recently. The technology presents endless possibilities for the entertainment industry. There was the fear that this new medium will not be popular for 1) costly production and 2) the technology is not mature. However, with the advance of camera, software and VR headset, the market seems to be adapting […]