360° Infographic Is The Most Valuable VR Tech

2 Jan , 2018 Others    Dawei Chen

360° Infographic Is The Most Valuable VR Tech

image credit to valuebound.com Projected to reach 37.7 billion USD revenue by 2020(SuperDataResearch), almost a 3 fold increase to now, Virtual Reality is one of the fastest developing industries of our generation. Although we commonly associate Virtual Reality with games, VR encompasses many other domains as well. VR/360° Infographic is a medium that has great market value […]

Top 7 Unique Live Music in 360°!

26 Dec , 2017 Others    Dawei Chen

Top 7 Unique Live Music in 360°!

(Blue Whale Live Jazz, photo by Donald Barnat) Before moving out of Art District LA, two blocks away from my apartment there was the Blue Whale. It was the kind of neighborhood Jazz place where you can just go for a relaxed evening after work. It wasn’t spacious by any means. Chairs and the Jazz instruments […]

Virtual Reality Changes How We Buy Things

25 Dec , 2017 Others    Dawei Chen

Virtual Reality Changes How We Buy Things

(image by LondonDesignAdenga)   Marketing is about targeted exposure, reaching out to potential customers who might be interested in the products you are selling. It’s an important middle step between product and sales. We contemplate on questions like, ‘how should I market my product different and better than my competitors?’   Product A -> Marketing […]

Are VR Games Worth Buying Yet?

22 Dec , 2017 Others    Dawei Chen

Are VR Games Worth Buying Yet?

  If you were to ask a random person about Virtual Reality (VR), the first thought they’d have in mind is probably games. VR is particularly suited for gaming because of its power of immersion. In a way, no art can better utilize the potential of virtual reality than Gaming itself (yes, Gaming is an interactive […]

10 Best Virtual Reality 360° Short Films!

19 Dec , 2017 Behind The Scene,Others    Dawei Chen

10 Best Virtual Reality 360° Short Films!

Virtual Reality (VR) film has seen tremendous growth recently. The technology presents endless possibilities for the entertainment industry. There was the fear that this new medium will not be popular for 1) costly production and 2) the technology is not mature. However, with the advance of camera, software and VR headset, the market seems to be adapting […]