360° Infographic Is The Most Valuable VR Tech

2 Jan , 2018 Others Dawei Chen

360° Infographic Is The Most Valuable VR Tech
image credit to valuebound.com

Projected to reach 37.7 billion USD revenue by 2020(SuperDataResearch), almost a 3 fold increase to now, Virtual Reality is one of the fastest developing industries of our generation. Although we commonly associate Virtual Reality with games, VR encompasses many other domains as well. VR/360° Infographic is a medium that has great market value for the following FOUR reasons.


Below is an example of a VR/360° infographic. Feel free to dive in to learn about the future of virtual reality technology.

Future of VR, by Paolo Tosolini.



I. Applicability

Infographics are graphic visual representations of information, data or knowledge intended to present information quickly and clearly. It can be practiced in virtually all industries. When combined with VR, it essentially becomes a 360° learning space with more room for both information and creativity. It has a great potential impact on education, guides, report/presentations, marketing and etc.

GIF infographics by the ocean agency

Check out this full infographic about coral by The Ocean Agency here


II. Ease of Production

Making any VR content takes a long time. From designing the concept to a final product, it may take up to months for just a minute long VR video. But that’s not the case for 360° infographics. Infographics can be created using various tools. Most would use Adobe Photoshop. Since we are dealing with only one picture frame, it leaves us out of the trouble of complicated VR content creating and prolonged rendering time. Depending on the level of sophistication, infographics can be created in a matter of few hours. If you are interested, refer to this tutorial.

Equirectangular to Cubemap

Equirectangular to Cubemap


III. High Definition

The reality is, streaming VR/360° content is limited to a poor viewing resolution since the “4K” pixels are stretched into 6 surfaces(above). Infographics can be in ultra HD because 1) they are created on computers, and 2) there is no worry of internet speed since only one frame is getting loaded.


Most VR video has a viewing resolution of less than 720(2nd from right), a.k.a “fake 4K”; but 360° images can reach 20K or beyound.


IV. No Motion Sickness

Experiencing VR can cause general discomfort, headache, stomach awareness, nausea, vomiting, pallor, sweating, fatigue, drowsiness, disorientation, and apathy… these symptoms are commonly referred as motion sickness. We are not certain when it will be solved, but for now, staying in a virtual environment for a prolonged period is not advised. 360° infographic doesn’t carry this issue because it is a still frame and meant to be just an effective way to present information for quick learning. You can learn about the sickness here.

Extreme motion sickness experienced by a guy attempting to break VR record… 


The development of VR is bound by many factors. We have reasons to believe that 360° infographic is currently the most valuable VR medium. With just a little training, anyone can start making 360° infographics, which could be widely applied to all industries. Have you noticed any good 360° infographics? Link us in the comment section below!

Share your 360° photo to VeeR

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Dawei Chen

Dawei is responsible for consuming half of the coffee at VeeR HQ. Reach him at daweic@veer.tv.

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