VeeR VR just officially launched on HTC Viveport!
HTC Viveport was released on September 30th, 2016, when the Vive team announced it to be a platform where users are exposed to a variety of “VR–like information, edutainment, social media, 360˚ video, news, sports, health, travel and shopping”.
Rikard Steiber, Senior Vice President of Viveport at HTC, expressed high expectations for Viveport, which has covered over 30 countries, offering a flat monthly subscription of $6.99 for up to five downloads. He believed that popularization of virtual reality should benefit both individuals and enterprises, and that it shall revolutionize the way individuals connect with their friends and family.
In case you missed it, CHECK US OUT AND DOWNLOAD VEER ON VIVEPORT!
Here’s a short SparkNotes version of the latest updates about HTC, if you want to get caught up on what they have been up to.
First, HTC announced a new virtual reality accelerator program called Vive X with an initial investment of 100 million USD. Vive X will be based out of three divisions in Beijing, Taipei and San Francisco respectively. Applications closed in early March, 2017 on HTC’s official page. The finalists will be able to rub elbows with C-suite executives in VR companies and VR experts with years of experience in the industry, for inspiration to improve their projects while being financially supported by HTC.
The Vive Ecosystem Conference 2017 also just closed in Shenzhen, China, after a two-day session starting March 27th. As one of the early actors to move in on the burgeoning Chinese market, HTC highlighted the release of its first generation Vpai 720-degree camera paired with smart phone apps that allow for high resolution and on-the-go stitching. Key features of the platform include a high-performance silicon video compression engine that ensures instant full HD image quality without the need for post-processing and dual fisheye lenses with transverse 360° and longitudinal 360° capture that ensure the generation of full-angle (2048×1024) immersive video and images.
At the same time, out of attempt to create a more developer-friendly VR ecosystem, HTC developed a brand-new advertising strategy, IGA (in-game advertising) to help with its monetization. The new Ad Service works through HTC’s head tracking technology, so users will have to look at the released ads for them to generate revenue.